# Technology

So it’s been a while since I’ve posted in here, but I’ve been working on a Unity3D based game and I thought it would be a good idea to document it. […]

#### webOS, the future and me

Over the past few years I’ve developed a number of webOS applications. Unfortunately, with the demise of webOS, I won’t be updating these apps anymore. If, by some miracle, the […]

To get pIqaD to work in Pidgin on Windows you have to do the following (after installing the Windows pIqaD package): Create a file called pango.aliases in c:\program files\pidgin\GTK\etc\pango (32-bit […]